home · Other · The Division: Where and how to earn Dark Zone credits. The Division's Premium Trader is an Example of a Bad Microtransaction System: LEOGAMING

The Division: Where and how to earn Dark Zone credits. The Division's Premium Trader is an Example of a Bad Microtransaction System: LEOGAMING

Risk – Reward. This is exactly what works in The Division, if you want to get the best things, you don’t want to, but you have to go to PVP zones. This is where you can find or earn money for better weapons and equipment in the game.

The “Dark Zone” is inhabited by merchants who only accept currency earned in the “Zone” and nothing else. The assortment includes blue, purple and orange equipment.

Endless NPC farming

You will be rewarded for every kill of enemy NPCs in the Dark Zone. You don't even need to have enough to do this. high level. You can farm the same groups of enemies over and over again.

Opening chests

The second place where you can get currencies are chests. They are guarded by NPCs, for killing whom you will also receive currency, so “you kill two birds with one stone.” Of course, there is a chance that after killing the NPC guarding the chest, the key to open it will not drop, however, it is not that great.

Don't die - and especially don't die as an Outcast

Every time you die in the Dark Zone, you lose currency, level, and some of your items that you could get from chests or after the death of an NPC.

And you lose even more money and experience by dying as an Outcast. So, if you don’t have a “strong” enough team, it’s better not to become an outcast at all. Singles don't live long!

Don't give in to provocations from players

The most common case: You meet a group of players, and someone shoots at you a couple of times. Thereby provoking you to respond with fire. Do not do this, if the one who shot at you is not an outcast, then in 99% of cases this is a provocation, and by opening fire back you will become an outcast, after which you will be shot by the opposite group, you will lose points, currency and loot.

Provoke other players/Kill other players

Most effective way obtaining currency and experience in the Dark Zone by killing other players. As soon as you kill one player, you immediately become an outcast. All other players on the map will know about this and will start hunting for you.

Yes, it's not easy. It’s quite easy to survive at the first level, but at levels 4 and 5 the time before you disappear from the “radar” of other players is about 7 minutes. And every time you “collide” with other players, this timer is updated.

If you manage to hold out, you will receive significantly more experience and currency.

Creating a competent and successful micropayment system is a real art that very few developers/publishers can achieve. Editorial LEOGAMING really likes to analyze such cases: both successful cases and examples of what not to do.

As it appears, Ubisoft not among the first. The recent update 1.6, among other things, added to their online shooter The Division special premium supplier. He lives in the Terminal and offers various cosmetic items for purchase: backpacks, weapon skins, clothes and emotes. You can add this to your collection only through Premium Credits– in-game currency that is purchased for real money. You can, of course, get yourself 170 Premium Credits through the rewards system Uplay, however, this does not sweeten the pill - the prices are too high, and the quality of the assortment is depressing. But let's first go through the racks:

  • Backpacks – from 200 to 500 premium credits ($2.5 to $5)
  • Weapon skins – from $1 to $5. There is even a skin with pink skulls - Tom Clancy would definitely not approve of this, but Sombra from Overwatch would take the entire collection!
  • Clothing – $8 to $11 for bundles or $1 to $5 for individual items.
  • Emotions – from $5 to $10. There are also simple gestures like shrugging shoulders, curtsies, or more complex things like the opportunity to dance Irish step or play “Rock, Paper, Scissors.”


  • Why are players unlikely to enjoy shopping at TheDivision? Let's take the one mentioned above for comparison. Overwatch. Here you can get legendary, epic, and several rare skins, an armful of victory poses, graffiti - all together for the amount of $10. All of these things can also be obtained by farming, and most importantly, they are guaranteed to look cool on your character (although there are some taste nuances here). Alternative skins have a rich palette (not only dark protective tones), but can also completely transform the hero or show his appearance in different periods of his history. It turns out that the skins here not only delight the eye, but are also able to better tell the story of a particular hero. If you see a character wearing a green hat in The Division, well, that player probably likes the color green. Deep research into consumer tastes, right?



    IN TheDivision your fighter takes up little space on the screen and fits into the gloomy environment there, and skins with purple polka dots will not only look out of place in such a setting, but also simply stupid. It is clear that, unlike bright and cartoonish Overwatch And Team Fortress 2, TheDivision is a harsh post-apocalypse with a paramilitary slant, but this does not mean that it was impossible to come up with something memorable and interesting in this setting. In a world where goods are acquired through a "build it yourself" approach, there are unlimited variations to stand out.



    Of course, someone might say that in CS:GO skins can be significantly more expensive than in TheDivision and much brighter. This is true, but the market and pricing policy there are regulated not by the developers, but by the players themselves. The less often this skin drops, the higher its value. The price may also be affected by:

  • The significance of the skin. For example, the same one was used at a certain tournament;
  • Many people find his look cool;
  • It disappeared from sale.
  • Sometimes all three aspects are involved at the same time. The decision to spend $1000 on AWP Dragon Lore is a big one, but others will immediately see your commitment to Valve's shooter. Will you be respected? - a completely different question. And here is a backpack with purple straps in TheDivision no longer has that meaning.



    Behind Last year The Division has achieved a lot: the combat is smoother, enemies no longer require as much lead to put to rest, and the process of developing your character and searching for loot is still very fun. It is not surprising that in this regard, the “Yubies” decided to include a microtransaction system in the game. But it turned out that players are offered to buy things for a lot of money that are unable to emphasize their individuality on the battlefield. Therefore, they need to seriously work on this or abandon this system altogether. This can seriously harm, because gamers have just begun to love this project.

    Premium Credits


    What are Premium Credits?
    Premium Credits are a new currency added to Tom Clancy’s The Division. They can be purchased in exchange of real money and spent in-game for various cosmetic and expression items at a specific vendor.

    Why are Premium Credits added to the game?
    We are providing more ways that players can express themselves and customize the look of their character. Weapon skins and outfits have been incredibly successful in the community to allow players to find the authentic look they desire, and we wanted to push this aspect even further.

    Why do I have to pay for more vanity options?
    While we want to offer more opportunities for you to customize your characters, we also need to find a way to do so sustainably without impacting the resources available for the main game. Monetizing them will allow us to keep creating more vanity option independently without any impact on the rest of the game production.

    How much will Premium Credits cost?
    Prices will be communicated at a later date.

    Where can I buy Premium Credits?
    Premium Credits can be bought from the in-game and first party stores:

    • In the PlayStation Store for PlayStation 4 players
    • In the Xbox Games Store for Xbox One players
    • In the Uplay Shop or Steam Store for PC players
    Are Premium Credits shared between characters?
    Yes. Premium Credits and all items purchased with the credits are shared between all characters on the same account. They cannot however be shared between accounts.

    Will Premium Credits provide a competitive advantage and unbalance the game?
    No. We want to preserve a fair game environment and would not allow for players to get any form of competitive advantage based on money they spent on Premium Credits.

    Is there a way to get Premium Credits for free?
    Yes. A limited amount of Premium Credits will be available for free as an Ubisoft Club reward at launch and additional credits may be granted in the future. However, Premium Credits cannot be acquired via in-game activities.

    I am a Season Pass owner; do I get Premium Credits for free?
    No. Owning the Season Pass does not qualify you for extra or free grants of Premium Credits.

    Will Premium Credits be available on the PTS?

    We will be granting Credits to all players on the 1.6 PTS in order for you to test this functionality. We will need your feedback on this feature just the same way you would feedback us on any other game feature. Note that the credits granted on the PTS and purchase made with them will not carry over to the main game and purchasing extra Credits will not be possible on the PTS.

    In-Game Shop


    Where can I spend Premium Credits?
    Once acquired, Premium Credits can be spent at the Premium Vendor located in-game in The Terminal. Note that in order to simplify the interaction with this vendor, other players will disappear from your screen when you enter the vicinity of this NPC.

    What can I buy with the Premium Credits?
    You can purchase any of the following items:

    • Weapon skins
    • Backpack skins
    • Clothing items
    • Emotes
    • Bundle containing items from any or each of the four categories above
    Will there be regular additions to the vendor?
    The Premium Vendor stock will have a weekly rotation during each weekly maintenance. During rotation this, some items will be added, others will remain or be removed. Note that the rhythm of these rotations may change in the future.

    How will the Premium Vendor evolve? Will you add new types of items?

    We have not planned for any new type of content for future releases. For the moment, our plan is to add more of the same type of items as mentioned above.

    Is Premium Credits the only way to acquire vanity items in the game now?

    No. All items added to the Premium Vendor are new. There are still many vanity and customization items that can be acquired normally while playing. None of the previously available items in the game have been removed.

    Inventory


    Where do I receive the items I purchased?
    Premium items will be sent directly to your inventory after purchase, in the category this item type belongs to.

    What if my inventory is full?
    The categories in which Premium items belong to does not count towards inventory capacity. Having a full inventory will not prevent you from acquiring Premium items.

    Is there any new inventory category added?
    Yes. You will find new categories for Backpack skins and Emotes. Weapon Skins and clothing will be found in the same categories as the current ones.

    How do I equip/unequip emotes?
    To equip an emote, you must open the emote wheel and press Left Trigger/Space bar to open the emote equip screen. You can then use Right Stick/Mouse to select any slot and pick the emote you want to equip with Left Stick/Arrow Keys. One emote can be equipped multiple times on the emote wheel. It is not possible to have an empty emote slot.

    How do I equip/unequip backpack skins?
    Backpack skins are available in the inventory/Backpack Mods menu. You can press Y/Triangle/G key to “Apply Skins”. You can then browse the available skins as you would do for weapon skins.

    Want to earn some credits within the Dark Zone? offers players several ways to get money, but these four ways will make it as easy as possible!

    Containers

    On the map you will notice some areas with markings labeled as enemies. In these areas, players must kill all enemies and find the Dark Zone Key, which will open the container. Inside there is good loot and precious credits.

    Outcast

    Hunting Outcasts isn't the easiest way to earn Dark Zone Credits, but it can be one of the more profitable paths. In the Dark Zone, players will encounter each other, and if their names are written in white, then they are neutral. However, if you meet a player with a skull next to his name, you know that this is an outcast who Lately killed players for their items and credits.

    There is a bounty on the head of such players, and the higher their level, the more money you will receive. Again, this is not the easiest path because you become a target, but if you stay alive you will get a nice jackpot.

    NPC

    You probably already know that killing enemy NPCs gives you the opportunity to get loot and credits. However, you can easily farm these enemies to get credits quickly. Enemies will respawn upon death, allowing you to continually kill them and reap the rewards. Unfortunately, Ubisoft will most likely fix this feature soon, so hurry.

    Stay alive

    If at all possible, try to survive, as death carries heavy penalties. When you die, you will lose all your credits, as well as your rank and keys. Everything acquired through back-breaking labor will disappear if you die within the Dark Zone.